Penalty Shootout Gaming Engine and Parameters

  1. To update the UI to show goal saving and striking stats in the UI.
  2. Publishing the formula that is used in the game engine along with the parameters.
  • Illicit feedback from the community and implement manual changes based on social media votes.
  • Implement a Gaming DAO where the community will be able to change the parameters of the gaming engine via real-time voting.
  • For ResultSaveSaveNum the mean is SaveSaveNum
  • For ResultsStrikeStrikeNum the mean is StrikeStrikeNum
  • Sigma is equal 3

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